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Here Be Monsters 


Higher Fey


Berserker – in ancient Noordfolke legend, berserkers were warriors who were said to have fought in a trance-like fury and possess preternatural strength and agility. Pure-blood berserkers are believed to be extinct.


Elf – supernatural humanoid with pointed ears, magical powers, and otherworldly beauty; often ambivalent toward humans and capable of either helping or hindering them. Elves possess magical healing abilities and a much longer lifespan than that of humans.


Halfling – an individual that is the result of interbreeding between two different species; most often used colloquially in reference to an individual who is half elf.


Sangyad – a blood nymph; often called a spirit of life and death, very little is known about sangyads including whether they actually consume blood or simply draw on its energy to power their magic; progenitor of modern vampire legend.


Sylph – an air elemental resembling a vaguely humanoid-shaped cloud.


Lesser Fey, Fey Creatures, & Other Beasts


Bean-sídhe – a female spirit whose wailing warns of impending death.


Caorthannach – a demon said to be the Mother of Monsters; also called the Firespitter.


Changeling – a small, grotesque fey creature with a fondness for swamps; it has the magical ability to enchant humans in order to control what they see, which allows it to make mischief among them including but not limited to replacing human babies with their own offspring; distantly related to fairies.


Cú-sídhe (pl. coin-sídhe) – a spectral hound said to be almost the size of a bull, with dark green shaggy fur and a coiled or braided tail. According to legend, the creature was capable of hunting silently, but would occasionally let out three terrifying barks that could be heard for miles. The third bark is believed to herald death for those who hear it.


Dire wolf – a prehistoric wolf-like canine commonly thought to be extinct and as such, their pelts are highly coveted.


Gryphon – a fey creature with the head and wings of an eagle and the body of a lion, typically depicted with pointed ears and with the eagle’s legs taking the place of the forelegs.


Ilan – a sea monster that appears to have the upper body of a human female and the lower body of a giant eel. As carnivorous opportunistic feeders, Ilan emit a high-pitched screech with magical properties that stun their victims into stillness to make them easier to catch and consume.


Jegerhundt – a hunting hound with magically enhanced senses and size; almost exclusively used for tracking and bounty hunting.


Lustryad – a bog nymph; a supernatural creature that makes its home in bogs and swamps, feeding on any creature it can pull into the bog water.


Neidrkind – a hybrid shapeshifter that alternates between a quasi-human form and a snake form, though it most commonly appears as half man, half snake. Reclusive and solitary creatures, neidrkind feed on the excess energy given off by creatures they encounter. Though this typically has little effect on the other creatures, there are certain side effects for certain species, e.g. humans become temporarily agitated and prone to violence.


Swamp reiver – a false-humanoid flesh-eating swamp dweller. Due to their amphibious physiology, swamp reivers are notorious for lurking underwater in swamps and bogs, waiting for unsuspecting prey pass by.


Wyvern – a winged two-legged dragon with a barbed tail.


Ygoreigg (Bone Raider) – a humanoid carrion-eater that picks clean the bones of the dead and sucks out the marrow, even if the dead aren’t entirely dead yet. They travel in packs, wear armor made of the bones of their kills, and tend to ki­­­ll and eat anything that gets in their way. It is unknown if they were once human and were changed by magical means or if they were beasts of their own species with similar traits to humans.

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